I realized that the internet has a very interesting effect on kids who will grow up reading it. I've been checking out a few articles on different sites all day. Writing and language used in each market or hobby is very interesting to me. For example. If you look at the writing directed toward a younger audience, There is a lean language for kids. Then there's the writing of news and mainstream entertainment. Where the target is broader and catches/propagates colloquialisms/memes that are very current. There is always a slang of today and the internet makes that turnaround very rapid. So then from that point there is a spectrum that spreads into each interest. Some places already expect you to speak the language. Other places understand the gap for new readers and will even go so far as to bring them up to speed. This is probably painfully obvious but I am impressed in particular by the Scientific/Technological community ( in most cases ) and the understanding of the language for documentation and references. The pillars of the internet between those two fields stand on a foundation of explanation. Where usually conversations about music don't require as much context because the knowledge of history needed to enjoy it is practically nothing. I guess the only loss is that I didn't enjoy learning in school to this extent. What do you wager that this is the case for many people? How will society be different as this research behavior becomes a gene?
There appears to be a dragon ascending over a sea of froth into the sun and beyond. Kissing a falling serpent on the way down. Sorry for the late post. Been busy on HTUR.
So I've compiled quite a bit of feedback from people this week. The first order of business is to re-work the map interface. Many people have been talking about changing the animation and using the buttons to reinforce the main game mechanic. So... I'll totally do those things. Here's the first thing I do when I'm working on a system. I think about it. Then comes the sketch of the re-work on paper. This is a most valuable reference in the context of this feature. Image related.
Got some real good feedback over the weekend. Right now the return rate of feedback to add to the game is in the 'hood of 10% or so. I expect about 3 times as much a week from now. Lately my wishlist has been thin. But with this feedback there are some good things that I'm going to move forward on after this post. If you haven't checked it out yet please play the game and send me a message/leave a comment with your thoughts. You can catch it on the games tab or you can play it here:
This week we have what used to be a tarantula. Underneath Thomas the train engine. There is also a curly mustache. We're using the President Obama birth certificate mug.
So we've begun to do mass testing of HTUR! It's going real well so far and I look forward to as many insults to my work as possible. Also been busy making a nerdcore album. Because I really love those dudes. We're gonna kick off the week with some new features based on the feedback from our testers. If you want to be a part of the beta experience please email me angrycrow at Gmail dot com! Thanks!
As the name implies this is number seven of what could be hundreds of these. As of this post my ramen supply is out. But I still have some good things to say. This is the "Fresh Soup Noodles Creamy Tonkotsu". I held out for a long time on this one. I have to say still that the broth while creamy is a little bit sour and doesn't quite deliver the same experience has the big yellow bowl from weeks past. Next time around I'll know to not put such a large weight/wait on such a small package. Comes with dried seaweed and green onions and of course a package of slightly sour tonkotsu concentrate and a sealed bag of large squishy noodles that somewhat smell like playdough. I'm gonna go ahead and give this one three asterisks. Ramen safe everyone.
This time we are using the Dunkin Donuts Drives MA mug.
We have what appears to be a joshua tree under the stars. Or perhaps an angelfish navigating through the sea. Likewise it could be a Protozoa searching for food particles in the form of smaller near shapeless lifeforms. What see you ?
I had a little pow-wow with my buddy Cislunar the other day. We uncovered some serious bugs in HTUR and I'm tackling them this weekend. Not to go into too much detail but I have encountered what is known as a showstopping bug. In this case. Once you get a game over and restart the game. You won't be able to move when you start up the first level. The other bug. The INVINCIBILITY bug .. also came as a surprise. I'm really shocked. I feel like a total of perhaps 50 people have played this game in its infancy and yet I've received little to no feedback as to whether the thing is broken or not. I am immediately disqualified as a tester because when I go back and play the thing for the three-thousandth time, It's to check on specifically if a feature is working or if I still have a bug to take care of. Ummm... Recent news.... I've completed the second track for Cislunar's upcoming artGame called "Spark Of Life". I plan to do between three and six more tracks for his game before his dev cycle comes to a close. You can check it out here! :
Don't you love it when you're right about the number scheme you're using? I do.
We have what appears to be an under water rollercoaster. A flaming manta ray that is collecting ballons. The elephant ballerina. Some other forms of extinct animals. And children with mustaches.
Is ready for show. The demo is up on r/breakmygame and.... I'm taking the day off! But please check out the project if you haven't already. Also thank you +Vinny Parisi for hosting!
To sleep. If you get a minute check out the games tab. There have been about 20 new builds of HTUR in the last two days. I'm running on fumes basically. It's not a bad game after all. People seem to like it. But What do PEOPLE think? Anyway. I'll update soon. Waiting and restless and all that stuff. It took me about seven years to get over the artists postpartum depression. Now I'm ready to let go of all that. Continue to fight like we used to do. Above all; make stuff for the sake of stuff being made.
I've got quite a crunch this week. I'm adding another dimension of mechanics to HTUR and optimizing as I go. You can play the new version in the Games Tab as usual. Basically this is a whole other game. If I had the time to enumerate all the things that I've learned so far on this project ( as we reach the halfway point ), I absolutely would. Maybe I'll have the time to do a recap when the project is through. But as it stands I'm pretty booked till the end of the year. Travel prices are going to suck. But I have faith in the hard work paying off. Take care you folks. Also check back in this weekend for the interview with IGXPro on HTUR. ( The reason for the crunch. Gotta keep the eyes on the prize I always say. Once you know your goal, all you have to do is take the steps to get there. Did I say peace?